package com.kitty.game.fight.message;


import com.kitty.game.fight.message.vo.SkillGroup;
import com.kitty.mina.Modules;
import com.kitty.mina.annotation.MessageMeta;
import com.kitty.mina.message.Message;

import java.util.List;

@MessageMeta(module = Modules.CMD_AUTO_FIGHT_SET_DATA)
public class ReqAutoFightSetData extends Message {
    private int id;
    private byte action;//法力不足时执行的操作 1法力不足自动补充 2 法力不足自动物攻
    private byte multi_index;//
    private byte type;//战斗类型
    private int skillId;//设置的技能ID
    private List<SkillGroup> list;



    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public byte getAction() {
        return action;
    }

    public void setAction(byte action) {
        this.action = action;
    }

    public byte getMulti_index() {
        return multi_index;
    }

    public void setMulti_index(byte multi_index) {
        this.multi_index = multi_index;
    }

    public byte getType() {
        return type;
    }

    public void setType(byte type) {
        this.type = type;
    }

    public int getSkillId() {
        return skillId;
    }

    public void setSkillId(int skillId) {
        this.skillId = skillId;
    }

    public List<SkillGroup> getList() {
        return list;
    }

    public void setList(List<SkillGroup> list) {
        this.list = list;
    }
}
